Aoi Blink
English Translation .99

Copyright 2001 by Zatos Hacks
http://donut.parodius.com/zatos

Copyright 2001 by Gaijin Productions
http://gaijin.parodius.com/


About Aoi (Blue) Blink
---------------------

Aoi Blink is a weird little platformer for the PC 
Engine, which of course, never saw light in the US, or Europe
for that matter.  Its a pretty simple game, but mindless
fun for anybody who's bored.  In case you're wondering, 
in the game you are supposed to save your dad, and probably
the country too.  Since I dont have the instructions, I dont know
the story.  But Blink is the horse's name... if he is a horse.

Controls
---------------------

Since most people probably dont own the game, or read Japanese
for that matter, here are some basic instructions:

Button 1 - Jump
Button 2 - Shoot
Select   - Switch Characters (they have different abilities, so go ahead)
Run	 - Pause
	
You can also use Blink to revive yourself if you pause first and push button 1. 
Which you'd know anyways after playing the first level.

Tips
---------------------

Most levels have more than one exit.  It shouldn't be that hard to figure out
the different exits, and generally the people tell you when there is one you've
missed.  I'm sure the most questions people will have is where to find the red
key.  The red keys that let you get to the bosses are hidden, and you need to shoot
where its hidden to make it appear.  For a bonus, the first one is hidden right after
the second screen in the tower.  Shouldn't be that hard.

About the patch
---------------------

Originally, work on this game started in the hands of Dave,
at Gaijin Productions.  He and his trusty translator,
Look4Sheep did some work on the game and then stopped.  Dave
passed his work along to me, and I've finished the game from
there.  It is based on his original work.  This game also
uses evil hardcoded pointers, but this game seemed to be far more
forgiving than that of my other project, Photograph Boy.  
Still, it would be much better had I known how to change 
hardcoded pointers.  Also, all the graphics are compressed, so
I could not implement a lower case font, nor could I fix the title
screen.  I would like to change those in the future also, but
I do not have the capability.  Normally all uppercase fonts look icky,
but it didn't seem so bad in this game.  The game also isn't too much 
story driven so its not much of a problem.  Anyways, enjoy the game.

Credits
---------------------

Hacking:          Zatos
Hacking, Table:   Dave   
Translation:      Look4Sheep
		  Tomato	

Bugs
---------------------

If you find any bugs in the translation, please report
them and I will fix them ASAP.

jskeels@bendcable.com